With no-code workflows and streamlined data pipelines, Unity aims to simplify how firms build, share, and scale interactive ...
What is the purpose of this tool? Say you have a gigantic terrain in a single mesh. Unity is going to process the entire mesh when rendering it even though only a small section in front of the camera ...
Combine - allows you to combine two arrays of UV coordinates into one array (provided that these two are two-dimensional). The X and Y fields of the second array will be written to the Z and W fields ...