Connor is a writer on Game Rant. Hailing from the east coast of Scotland, with experience in the development and retail spaces of the industry, he uses his passion for games and Scottish charm to ...
When you think about it, RTS games are a bit like roguelikes, in that each mission is a chance to start fresh from nothing. Recruit workers, plant down buildings, and expand as you scout out threats ...
I'm trying to reverse engineer the distinctive look of classic RTS games and CRPGs. It's the isometric view, it's the sprites, and it's the over-designed, semi screen-filling menus and interaction ...
Artificial intelligence startup Cohere announced the release of a major new language model called Command-R today, as the Toronto-based company finds itself amid a heated fundraising round that could ...
“Welcome back, Commander.” It’s been easily two decades since I last sat in this chair, presiding over the Brotherhood of Nod’s forces. A long time. I’ve grown older but the man briefing me hasn’t ...
The Command & Conquer game series has been around for nearly 15 years--arguably longer if you care to trace the game's roots back to the very beginnings. The series has come to be associated with both ...
As the data has improved in baseball — as we’ve bought bigger and better tracking machines to replace humans with stopwatches, to some extent — our metrics have improved, almost across the board.
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