If horror had swung to one extreme, with too many enemies, guns and explosions, Amnesia dragged it back to the opposite pole: ...
Horror games have a lot of go-to mechanics, but we'd like to see more unique game mechanics blending with the narrative.
Ronald Goncalves is a contributor at DualShockers and a Venezuelan political scientist and economist who seeks to express his passion for video games through the always subjective interpretation of ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results