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It’s unclear what Sony’s intention is with Knack, its PS4-exclusive launch title under development at Studio Japan. Does Sony want a new mascot – a la Crash Bandicoot, Spyro the Dragon, Ratchet & ...
Let’s get this out of the way: Knack isn’t a bad game. But then again, it isn’t a good game. It’s a game full of coherency matched with wild inconsistencies, brilliance alongside lazy design. It’s the ...
Knack is a Cerny misfire. We’ve tried and tried again over five separate days to prize some joy from the title, but it just hasn’t taken with us. It’s a game that fails to engage the player with its ...
It’s fair to say that Knack divided opinion upon its release alongside the PlayStation 4 in November 2013. Some concluded it to be an abomination that failed to live up to the promise of being a Crash ...
All the pieces seemed to be in place for Knack to be one of the showpiece games for the PlayStation 4's launch. 3D platformers helped build the PlayStation brand, and with Mark Cerny - veteran ...
GameSpot may get a commission from retail offers. Mercy is not part of Knack's vocabulary. He happily uppercuts a defeated enemy into a steaming lake of molten lava and flings an aircraft by its tail ...
Though he looks like a tiny robot, Knack's floating body parts are actually made up of relics, remnants of a long-gone civilization. He has been brought to life by the Doctor, a jovial researcher who ...
Sony has been saying for a while that it wants PlayStation 4 to take us back in time to a more innocent kind of gaming, but I didn't realise they meant it so literally until I played Knack, an ...
Knack wants to be the Crash Bandicoot for a new generation. Its eponymous hero is a super-powered entity built out of magic relics, and he’s out to deal with marauding goblins that have been stealing ...